
Remembrance
1
Everything you ever knew is within.
1
Everything you ever knew is within.
1
An attachment for the Multi-Tool Scanner, designed by Specialist Polo for the detection of atlantideum-infused sentience echoes. On dissonant worlds, use the Analysis Visor (AIM) to locate sentience echoes. On arrival at an echo site, use SCAN to fully reveal nearby anomalies.
10
An underground secure parking facility for the Roamer medium Exocraft.
1
Equips the Exosuit jetpack with advanced jump capabilities, allowing the user to take huge leaps with ease. Activate jump systems by rapidly pressing JUMP.
1
A long range starship weapon, capable of delivering a highly explosive torpedo across massive distances. Note: explosive damage is highly effective against unshielded targets, but ineffective against shielded targets. Use CYCLEWEAPON to change weapon mode. Press SHIPFIRE to fire.
1
The geometric heart of this ancient weapon is the Runic Lens. Its impossible geometry not only concentrates light into a high-powered Mining Laser, but can also warp the local electromagnetic field so as to render the user invisible. Powered by Carbon-based Elements. Fire the beam with ATTACK. Select its secondary cloaking function with CYCLEALTWEAPON and hold ALTATTACK to activate.
1
Starship subsystem severely damaged. Slot cannot be used for storage or technology until damage is repaired. Use REPAIR to begin repair process. Core starship functionality is not affected. Repairing this damage will free slot up for general inventory use.
1
Multi-Tool subsystem critically damaged. Slot cannot be used until damage is repaired. Use REPAIR to begin repair process. Repairing will free slot up for general use.
1
The safety panel seals off potentially dangerous components in the event of a malfunction. An over sensitive trigger has caused it to activate, preventing the device from operating.
52000
The salvageable heart of some ancient technology. Unreadable in its current form. These databanks can be spent at a Construction Research Unit and used to research new Construction Blueprints.
480
A deployable freighter upgrade, salvaged from %NAME%. Can be re-deployed into your own capital ship to improve the speed of your fleet.
480
A deployable freighter upgrade, salvaged from %NAME%. Can be re-deployed into your own capital ship to improve the fuel efficiency of your fleet.
95000
A technology module harvested from the remains of a large interstellar starship. May be collected from freighter crashsites or salvaged during frigate expeditions. Useless in its current form, a Research Station aboard your freighter may be able to convert it into useable technology.
480
A deployable freighter upgrade, salvaged from %NAME%. Can be re-deployed into your own capital ship to improve its Hyperdrive.
1
Once activated, beacons provide a permanent navigational waypoint, facilitating repeat visits to specific locations. Allows user to record their progress at any time.
2
A buildable save point for managing your progress.
1
An attachment for the Multi-Tool Scanner that allows the device to detect and decode the cloaking signal of nearby Autophage units. Use SCAN to activate the Scanner. As its detector waveform passes over the local area, it will automatically reveal any nearby Autophage entities.
1
A Personal Surface Radar augmentation for the Multi-Tool. The Scanner releases a high-energy pulse that reveals any critical survival resources in the immediate area. Data is transmitted via the Exosuit directly into the user's visual nervous system. Press SCAN to activate a local scan.
1
Specialist close combat weapon attachment for the Multi-Tool. Access fire mode by pressing CYCLEWEAPON and fire weapon with ATTACK. The Scatter Blaster reconfigures the Multi-Tool to heat and shatter Metallic Elements, firing them in a wide cone of destruction. Range is limited, but the shrapnel is highly effective at close range.
A moderate upgrade for the Scatter Blaster. Use FE_ALT1 to begin upgrade installation process. The module is flexible, and exact upgrade statistics are unknown until installation is complete. Potential upgrades include: damage output, reload times, clip size and firing rate.
A significant upgrade for the Scatter Blaster. Use FE_ALT1 to begin upgrade installation process. The module is flexible, and exact upgrade statistics are unknown until installation is complete. Potential upgrades include: damage output, reload times, clip size and firing rate.
An extremely powerful upgrade for the Scatter Blaster. Use FE_ALT1 to begin upgrade installation process. The module is flexible, and exact upgrade statistics are unknown until installation is complete. Potential upgrades include: damage output, reload times, clip size and firing rate.
A supremely powerful upgrade for the Scatter Blaster. Use FE_ALT1 to begin upgrade installation process. The module is flexible, and exact upgrade statistics are unknown until installation is complete. Potential upgrades include: damage output, reload times, clip size and firing rate.